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Computer Graphics

Websites
VTK
Contains a FAQ, man pages, a mailing list, information, and example code.
site exerpt
VTK Home Page  Professional support and products for VTK are provided by Kitware, Inc. VTK supports a wide variety of visualization algorithms including scalar, vector, tensor, texture, and volumetric methods; and advanced modeling techniques such as implicit modelling, polygon reduction, mesh smoothing, cutting,...
http://public.kitware.com/VTK/

Stanford University. Research areas include volume rendering, rendering algorithms and systems, 3D scanning, image-based rendering, virtual reality, compression of graphics objects, user interfaces for visualization, high-performance graphics architectures, and visualization of complex systems and environments.
http://www-graphics.stanford.edu/

Friedrich Alexander University of Erlangen-Nuremberg. Research areas include modeling, rendering, and scientific visualization.
http://www9.informatik.uni-erlangen.de/

Conducts research into the mathematical and algorithmic foundations of numerical problems in computer graphics and scientific computing with a specific focus upon multiresolution techniques.
http://multires.caltech.edu/

Shows the research activities in the area of Computer Graphics in the State University of New York at Stony Brook.
http://www.cs.sunysb.edu/~vislab/

Computer Graphics research center dedicated to realistic rendering, virtual reality, physical simulation, modelisation, textures, natural phenomena, and complex scenes management.
http://www-imagis.imag.fr/index.gb.html

Presents a guide to Interval Arithmetic research featuring: open problems, applications, generalizations, bibliography, researchers' sites, ftp site, and mailing list.
site exerpt
Interval Computations  Sol software for global solutions) Generalizations of Interval Arithmetic and their Applications Intervals and Probability US-Based Website, European Mirror Website, Thanks, and Questions/Comments Thanks Hossein Arsham Jan Beck Nelson H. F. Beebe Martin Berz Gerd Bohlender Tibor Csendes George F....
http://www.cs.utep.edu/interval-comp/

University of California Irvine. Conducts research in the areas of scientific visualization, virtual reality, image based modeling and rendering, volume visualization and biomedical imaging.
http://graphics.eng.uci.edu

University of West Bohemia. Research areas include algorithms for computer graphics and visualization,volume data processing, methods for iso-surface extraction, mesh reduction and reconstruction from scattered data, triangular and tetrahedral mesh generation.
http://herakles.zcu.cz/

Contains documentation, mailing lists, a bug database, and a downloadable release.
http://www.mesa3d.org/

Conducts research into the simulation of human functionality and physics-based deformable models such as clothing and hair.
http://miralabwww.unige.ch/

Performs research and development in high-performance interactive computer graphics, virtual environments, multimedia, and image processing.
http://www.sve.man.ac.uk/mvc

Conducts research in animal modeling and animation, environmental visualization, uncertainty visualization, virtual reality, nomadic collaborative visualization, tensor visualization, and flow visualization.
http://www.soe.ucsc.edu/research/slvg/

Pursues research in modeling, rendering, user interfaces and high-performance architectures using scientific visualization and telecollaboration in virtual environments.
http://www.cs.brown.edu/stc/home.html

Conducts research in the development of human-centered, powerful, and interactive 3D graphics tools for modeling, scientific visualization, telecollaboration, and interactive illustrations.
http://www.cs.brown.edu/research/graphics/home.html

Conducts research in architectural modeling, realistic image synthesis, digital photography, and visualization.
http://www.graphics.cornell.edu/

Conducts research that explores and develops new approaches to modeling, rendering, simulation and scientific visualization.
http://www.gg.caltech.edu/

Engaged in both fundamental and applied research in developing methods for representing, specifying, manipulating, and visualizing geometric models.
http://www.cs.utah.edu/gdc/

Provides links to sites containing information related to the computer graphics research conducted at the University of Utah.
http://www.cs.utah.edu/stc/

Research projects include multidimensional geometric modeling, distances in geometric modeling, finding zeros of multidimensional functions, and computer algebra in geometric modeling.
http://www.bath.ac.uk/~ensab/G_mod/g_mod.html

Works towards advancing the science of computer graphics, computer animation, human computer interaction, and computational geometry.
http://www.cs.ubc.ca/nest/imager/imager.html

Conducts research addressing a number of key underlying technologies: 3D graphics and animation, computer vision, and statistical modeling.
http://www.research.microsoft.com/research/graphics/

Uses computer vision techniques, in real time, to dynamically extract per-pixel depth and reflectance information for the visible surfaces in the Office, such as walls, furniture, objects and people.
http://www.cs.unc.edu/Research/stc/

Houses several research groups working on the latest computer graphics technology.
http://graphics.lcs.mit.edu/

Provides tutorials demostrating how to use some of the wide variety of tools available at the Supercomputing Institute.
http://www.msi.umn.edu/user_support/scivis/

Supports research and development efforts related to interactive computer graphics and immersive technologies.
http://graphics.usc.edu/cgit/

Conducts research that combines in-depth studies of human capabilities, needs, and practices, cutting-edge graphical display techniques, augmented spaces that merge physical and virtual elements, intelligent sensing, and novel input, output and wearable technologies.
site exerpt
the GVU Center Georgia Tech  [October 20] Brown Bag: From Georgia Tech to eBay: Do you know the way to San Jose Kelly Braun, Phd (Ebay Inc TSRB 132 [October 27] Brown Bag: Work2Play: Usable (and Useful) Security, Rebecca Grinter (CoC Tiger Team Competition Begins...
http://www.cc.gatech.edu/gvu/

Conducts research into the medical applications of computer science and computer graphics.
http://www.cg.inf.ethz.ch/

Provides links to government labs conducting research with computer graphics and scientific visualization.
http://www.hpcmo.hpc.mil/Htdocs/SCIVIZ/index.html

Conducts research in the development of new techniques for exploiting high-performance computing technology, promotes the use of scientific visualization within the DoD, makes visualization technology available to DoD researchers, and prepares video presentations in support of DoD projects.
http://www.arl.hpc.mil/SciVis/

Its mission is to acquire, maintain, and support cutting-edge HPC capabilities for use by DoD scientists and engineers.
http://www.navo.hpc.mil/Visualization.html

EVL is a graduate research laboratory specializing in virtual reality and real-time interactive computer graphics.
http://www.evl.uic.edu/

Research focusing on visualization, geometric modeling, photorealistic computer graphics, and immersive environments.
http://graphics.cs.ucdavis.edu/

Research areas include mesh processing, visualization, realistic hardware-supported shading, global illumination, and perception at the University of Saarbrücken in Germany.
http://graphics.cs.uni-sb.de/

Laboratory for multi-displinary research in human-computer interaction and computer graphics disciplines.
http://www.dgp.toronto.edu/

Graphics and Interactive Systems Laboratory. Research focuses on non-photorealistic rendering, visual communication of information, tactile graphics and synthetic holography.
http://isgwww.cs.uni-magdeburg.de/graphik/

Devoted to advanced visualization technology, in particular for the energy industry, aerospace and medical visualization.
http://www.bpvizcenter.com/

Provides information on projects and courses related to multimedia, human computer interaction and computer graphics.
http://www.eecs.berkeley.edu/Research/Areas/CS/graphics/

Research efforts in immersive environments, modelling, CAM, scientific visualization, medical illustration, terrain modeling and rendering, haptics (force-feedback), realistic and non-photorealistic rendering.
http://www.cs.utah.edu/research/areas/graphics/

Performs research in computer graphics and animation with a focus on virtual humans and real-time rendering.
http://www.magix.ucla.edu

Provides news, applications, games and developer documentation related to the OpenGL 2D and 3D graphics application programming interface.
http://www.opengl.org/

Involved in the modelling and animation of three-dimensional inhabited virtual worlds.
http://vrlab.epfl.ch/