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3D graphics programming with PowerRender and C++.
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WIN-DESIGN  This page uses frames, but your browser doesn't support them....
http://www.windesign.at/

An interactive 3D community, composed primarily of NeMo Dev or Creation users.
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Virtools Community Swap-Meet for Interactive 3D Media  Viewing this site requires a browser capable of displaying frames. Please download the latest version of Netscape or Explorer. Why a 3D Swap-Meet you ask? Well, in a kinder, gentler time, full of hope and optimism, the Swap-Meet was a...
http://www.theswapmeet.com/

A programming environment and language created for visual designers and artists as an introduction to computational design.
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Design By Numbers  This month the beta version of DBN 4 will be released. DBN 4 is the 4th (and final re-write) of DBN by Jessica Rosenkrantz. Stay tuned. Recent contribution by Prof. Warren Sack at UC Berkeley to implement LOGO-style graphics info...
http://dbn.media.mit.edu/

Tutorials on OpenGL, DirectX. Also tutorials for MFC, C, and C++ programming.
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Ultimate Game Programming Home  Below are a few links for more info on our history, mission, and contact info UGP History Mission Statement Contact Information Below are some links to a few web resources and books you might find helpful Recommended Books Web Links...
http://www.UltimateGameProgramming.com/

"This paper explores this motion blur and its relationship to: camera open shutter time, current computer graphics motion-blur implementations, temporally anti-aliased images, and the Human Visual System's (HVS) motion smear quality." Published in Crossroads, the ACM student magazine.
http://www.acm.org/crossroads/xrds3-4/ellen.html

Win95GPE is a resource with code for windows graphics, palettes, and dibs.
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The Win95 Game Programmer's Encyclopedia  E has had another change of direction, I'm no longer developing it as a Windows help file. Microsoft have started implementing their help documentation in HTML format, so it makes sense for the Win95GPE to be provided in this format...
http://www.geocities.com/SiliconValley/2151/win95gpe.html

PCGPE is a compilation of numerous aspects of game programming in MS-DOS.
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The PC Game Programmer's Encyclopedia  Meg collection of text files Icompiled which cover numerous aspects of game programming in MS-DOS. The entire PCGPE is available via ftp download (make sure you get the patch or you can browse the individual articles on the web. The...
http://www.geocities.com/SiliconValley/2151/pcgpe.html

Offers software solutions ranging from simple virtual tour software for the real estate industry to 3D technology for the oil and gas industry.
http://www.1interactive.ru/

Dynamic models of real objects that may be used for the development of any functional and visual models of the real world.
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Virtual Town  Any comments or suggestions feel free to send...
http://gisar.sourceforge.net/ENG/Index.htm

Free code repository for the 5 volume set of books on various computer graphics programming techniques.
http://www.acm.org/pubs/tog/GraphicsGems/

Offers pascal sources, tutorials, links and java applets.
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PhoeniX Homepage  Your browser doesn't support frames Bad luck....
http://mitglied.lycos.de/PhoeniXHome/main.htm

Site for OpenGL programming in Java, Gl4Java and C++.
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OpenGL GL4Java Softwareburner  Projekte sind frei und nicht kommerziell!...
http://www.softwareburner.de/softwareburner.htm

Visual basic graphics, animation and activex games.
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 Free Web Hosting Provider Web Hosting E-commerce High Speed Internet Free Web Page Photo Sharing Popular Searches: Air-x Game Download 3D Jet Simulation Download Martin's Java Games...
http://martincastaneda.htmlplanet.com/

Information on Direct3D, OpenGL, Fahrenheit, Java 3D API.
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Direct3D/OpenGL/Fahrenheit/Java3D 3D API Information Page  Assist game and simulation designers to assess 3D APIs. Track development of my UAV Flight Simulator. Provide Windows OpenGL driver for 3dFX VoodooII graphics accelerator boards. NOTE: The focus is on PC-based flight simulation applications. The four main 3D APIs...
http://www.geocities.com/SiliconValley/Monitor/2254/

A collection of algorithmic art using original Java applets.
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Algorithmic art room  Algorithmic art room geometric meditations on khayyam Welcome to the algorithmic art room. It's a place where even the simplest rules can generate worlds of fascinating, unexpected patterns. To fully experience the exhibit, you should try your hand with the...
http://www.geocities.com/SoHo/Exhibit/8033/room/exhibit.htm

Common fundamentals of graphics programming. OpenGL, Java3D and graphics programming in Delphi, C++ and Java.
http://www.nichewo.com/gltut/

3D graphics programming with C++ tips including scaling, rotation and transformations.
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Transformations in 3D  This document is rather old, I wrote it before I had any formal mathematical understanding of linear algebra, it may be inaccurate or flat out wrong at certain points, although the bulk of it should be correct. My current private...
http://home10.inet.tele.dk/moelh...sformations/transformations.html

Programming and game development projects including screen shots and source code.
http://www.ninjacross.it/

Computer graphics tutorials about fractals, fourier transform, demo effects, software 3D engines, raycasting, etc. Examples (with C++ source code).
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Lode's Computer Graphics Tutorial  Copyright messagez n stuff, yo SDL, C and QuickCG: Installing SDL and using QuickCG with your compiler, function reference QuickCG Functions: Examples of every function from QuickCG Color and Image Arithmetic Light and Color: How humans see color, Color Model...
http://www.student.kuleuven.ac.be/~m0216922/CG/index.html

Topic papers on computer graphics maintained by the faculty and students of the Computer Graphics Group, Computer Science Department, at UC Davis.
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Computer Graphics On-Line Notes  These are topic papers on computer graphics maintained by the faculty and students of the Computer Graphics Group, Computer Science Department, at UC Davis. The notes cover a wide range of basic topics in the computer graphics field and are...
http://graphics.idav.ucdavis.edu...tion/GraphicsNotes/homepage.html