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Lost, The

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Mikhail Islam, Human Resources Manager, diary.
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IGN: The Lost Diaries: Volume Seven  Hell and inadvertently create a pretty good picture of the process of game development at many coding houses. You would have your mostly-helpless inhabitants, and you would have their tormentors, manifold demons such as producers E3 demos technical limitations and,...
http://ps2.ign.com/articles/091/091643p1.html

Eddie Moore, Level Designer, diary.
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IGN: The Lost Diaries: Volume Six  Thanks for taking the time to check out this article. I'm Eddie Moore and I'm here to share some in-depth details about the level design process at Irrational Games on our current project The Lost I'm also going to tell...
http://ps2.ign.com/articles/090/090565p1.html

Bryn Bennett, Programmer, diary.
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IGN: The Lost Diaries: Volume Five  Our series of developer journals returns, with another look Irrational's programming tools. by IGN Staff December 20, 2000 After a few weeks off, we have another installment in our regular series of developer commentaries from Irrational Games, talking about the...
http://ps2.ign.com/articles/089/089279p1.html

Nate Wells, Lead Artist, diary.
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IGN: The Lost Diaries: Volume Four  Wells believes that every day is. by IGN Staff November 22, 2000 In the fourth installment of our regular feature on The Lost, Irrational Games upcoming PlayStation 2 adventure, we bring a few words from Nate Wells, Irrational's lead artist...
http://ps2.ign.com/articles/088/088202p1.html

Ian Vogel, Lead Designer, diary.
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IGN: The Lost Diaries: Volume Three  In the third installment of our regular feature on The Lost, Irrational Games upcoming PlayStation 2 adventure, we bring a few words from Ian Vogel, Irrational's lead designer on the project. After programmer Jeff Dixon's discussion of technical issues last...
http://ps2.ign.com/articles/087/087350p1.html

Jeff Dixon, Co-Lead Programmer, diary.
http://ps2.ign.com/articles/086/086682p1.html?fromint=1

Ken Levine, Project Lead, diary.
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IGN: The Lost Diaries: Volume One  Levine kicks off a feature series on Irrational Games PS2 adventure, The Lost. by IGN Staff October 13, 2000 As you may remember from our earlier coverage, The Lost is part of a small wave of PC developers dedicating themselves...
http://ps2.ign.com/articles/086/086370p1.html

David Smith speaks to Ken Levine, Producer at Irrational Games.
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IGN: Ken Levine On The Lost  We speak to the producer at Irrational Games about its Hell-bound PS2 adventure. by IGN Staff June 23, 2000 Recently, we had a chance to speak with Ken Levine, founder of Irrational Games, about The Lost, their first title for...
http://ps2.ign.com/articles/081/081297p1.html