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Three accomplished IF authors discuss the art of creating puzzles for a game.
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XYZZYnews Issue #14 IF Roundtable: The Art of the Puzzle One subject that crops up perennially on the interactive-fiction newsgroups is puzzle design. Just how do I come up with these nefarious beasties? is a frequent cry. In the interests of furthering humankind's understanding of the lowly puzzle, we've gathered...Article by Jorn Barger about the confabulating-arranger model of IF.
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The confabulating-arranger model of IF F authors with an extensive library of intelligent objects that know how to interact realistically, including a rich model of human behavior. Doug Lenat's Cyc project is already attacking this task from a traditional AI perspective, but for IF this...Authoring environment for writing text adventures.
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the TADS Page Welcome to the TADS Page. About TADS Playing TADS games Writing games using TADS Online TADS manual About multimedia (HTML) TADS About T3...Essay by David Librik on the design of a new object-oriented system for adventure games
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Object Oriented Games S is now available for free Hi there, This is my second message to this delightful medium, which I have only recently discovered. The first one was about the report I am writing about the possibilities of using object-oriented programming...A miniature game designed to demonstrate some of the new capabilities of multimedia TADS
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The Golden Skull learning multimedia TADS Skull started out life as a few lines of sample code that Mike Roberts wrote for the TADS Authors Manual. I thought it could be useful as a starting point for a small multimedia TADS demo game. So heres some...Works of interactive fiction created using Inform and an exercise in implementing the same game in different systems.
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Cloak of Darkness getting started in IF One question which regularly appears on the Usenet newsgroup dedicated to authoring Interactive Fiction, rec.arts.int-fiction, is some variant on How do I start? Which authoring system is best Unfortunately, the question is difficult to answer succinctly, for no one system...